Selection indicator

Tint and edge marks

A flat terracotta tint on the object, plus chevrons on whichever edges of the view it runs past.

1. On screen
Fits comfortably inside the view
2. Partly off screen
Runs past one edge
3. Huge, partly visible
One edge inside, the rest far off
4. Covers the view
No edge on screen at all

How it is built

Two pieces: the clipped tint, and up to four glyphs chosen from which sides of the viewport the box crosses.

Why choose it

The most informative of the five. The tint answers which object is selected, the chevrons answer where the rest of it goes.

What to watch

Four glyphs at most, so the cost is fixed. The tint has to stay light enough not to hide the drawing underneath it.